| Date: | News |
| 09/02/2004 | You've probably been wondering whether I've dropped off the face of the planet... not true. However, the contest is postponed indefinitely. Sorry guys. It will probably return at some stage - possibly in an open-ended contest form. (no end date) Flames, suggestions, etc, can be sent to mrtrick at google's fancy new webmail service. |
| 10/12/2004 | The contest will continue as initially planned, the postponement has been postponed. The files section has been updated, there is a map pack and a new sample bot - Swarm. |
| 03/12/2004 | Following the realisation that putting even shrouded entries online before the contest is over is a bit unfair to those who have submitted first, they won't be released... read below in the overview to see changes. |
| 03/12/2004 | Hurrah! Final beta stage! No more changes will be made to either the rules, or the framework, barring bug-fixes. Should there be no crippling problems, the contest can be started! (Finally) |
| 01/12/2004 | Fixed lots of documentation errors, added the results sequence to the framework. Currently working on a bug in the new engine which is causing units to switch sides. |
| 01/12/2004 | Fixed up a lot of inconsistencies inside the game rules. arena and map were being confused. Sorry for any trouble caused. |
| 30/11/2004 | Framework v2 Beta has not been finished yet, when it is it'll be available.
At this stage it looks like it'll be a late start... watch this space. |
| 30/11/2004 | The rules page has been updated. Please look carefully through them, particularly for the Game and Coding rules. |
| File: | Description |
| maps.zip | New map pack - 10 maps total. |
| sh_swarm.exw | Swarming bot - shrouded. A little challenge to test your bots. |
| contest2_finalb.zip | Framework for the competition. Engine, eubots library, sample maps and drones. |
| Engine.exe | Executeable form of engine.exw for those who don't want to use win32lib. |
| Tournament | Tournament proceedings and tournament-specific information. |
| Eubots | Game explanation and rules. |
| Coding | How not to be disqualified. |